September 2, 2007 by dennis
NES.app, the other iPhone Nintendo Entertainment System emulator out there, coded by nervegas based on stepwhite’s code (stepwhite is the coder responsible for the iPhoneNES original iPhone NES emulator, which is based on InfoNES, which in its turn is based on pNesX, which are both open source NES emulators — amazing how the open source community works), reached a very mature v1.0.
Among the most notable recent additions are:
0.99.06 [nervegas] Fixed rare controller-getting-stuck bug
NOTE: 0.99.06 is built with the new toolchain, and is not
compatible with prevous versions’ save games.
0.99.07 [nervegas] Added alert with instructions when no ROMs are detected
Added alert for invalid game genie codes; don’t save
Fixed alert sheet presentation / removed gap from bottom
Added sound manager for sound without killing mediaserverd
1.00_RC1[nervegas] Added auto-install of coreaudiod.plist for on-demand mode
Added 1-second delay for sound initialization
1.00_RC2[nervegas] Added suspend for incoming call, graceful exit for power off
Removed “Allow Suspend” option, too complicated with sound
Changed on-demand installer text to be more coherent+restart
Added Swap A/B Preference
Tapered off buttons in full screen / landscape mode
Cleanup of full screen code, fixes for buffer overruns
Fixed some games not appearing right in full screen
New icon to experiment with
Fixed sound looping issues (e.g. Zelda, Faxanadu, etc)
1.00_RC2.1[nervegas] Dropped back to old toolchain (new one hosed Zelda 2)
NOTE: A NEWER, V2.0 OF IPHONE NES.APP IS NOW AVAILABLE. It has more features, as such consider downloading it instead of the version you see below.
- NES.app v1.1.0 iPhone NES emulator
- iPhone NES v0.31: iPhone NES emulator
- iPhone NES.app emulator v0.58
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