Second Life runs on an iPhone (Sorta…)
February 13, 2008 by Patrick
You wouldn’t think such a computing-intensive game would run on such a small device. Well, it does, barely, on the iPhone.
The truth is that this particular version is just being streamed from Second Life’s servers, through Safari. Here is an excerpt from Tech Digest’s article:
“In a layman’s nutshell, all the processing is being done NOT on the iPhone, on a central server. All that’s being streamed to the iPhone is the visuals – essentially, a video feed of the Second Life environment. Then, when you tap the on-screen buttons to move, or type in a message, that’s sent back up to the server for processing.”

This kind of simulation is done by Comverse, which also brings up the question: Where’s World of Warcraft? I mean, heck, if I could get WoW to run on an iPhone, there’d be no reason for me not to own one at this point. Below is a video of Second Life in “action”.
…or http://www.youtube.com/watch?v=bJF3LBREabk
Thanks: Tech Digest
Tags: app, application, Flash, game, iPhone
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